The game of 2011...
Skyrim
The open-world video game has just gone one big step forward as Bethesda Game Studios released Skyrim in late 2011 to immediate applause and anticipation of the many fans of the Elder Scrolls series. In modern times the open freedom of gameplay was normally left to Rockstar Games and their releases of Grand Theft Auto and Red Dead Redemption, but Skyrim takes it beyond anything anyone would have thought of. A game where you are the literal character yourself and it’s your decisions that create the outcome of the game, will you be a hero with your Dragonborn powers? Or a villain across the whole of Skyrim? The choice is yours.
It takes place 200 years after the events in Elder Scrolls Oblivion, released 2006, and places yourself as a descendent of the Dragonborns. A group of individuals that lived in the olden ages slaying Dragons that threatened to destroy the lands. The game begins with you heading to your death before Alduin, the World-Eater Dragon, appears suddenly sending chaos into the lands. Dragons had not been seen for years until then, and with you slowly learning the powerful words of the Thu’um, the Dragon language where certain powers in the forms of Shouts, can be used. You face adversity and pure heroism as you travel the massive landscape in search for the Elder Scroll to give some information to end the treacherous reign of Alduin in Skyrim.
The main ingredient to the game’s success is the value of freedom that is placed upon the player. You are able to literally travel anywhere in the extremely large diverse landscape around you, and every item or weaponry is available if you look closely. You can talk to anyone you want, and go off on tangents exploring dungeons and caves freely without the need for particular quests or anything of the sort. The game is created for you to decide your path through the storylines and questlines portrayed. In a game that contains over 250 hours of gameplay, it is never-ending to the limits of what you can do and what you want to become.
The trailer evoked many fans and people to demand the game as soon as possible, with main designers and creators of the game explaining how every mountain, hill or monument you see is definitely reachable and accessible completely. This follows the trend of the other Elder Scroll games but takes it to another level with exemplary graphics and gameplay that all future open-world games will have to somehow compete with to overcome it. There is freedom in choice of weapons you carry, the clothes you wear and what you do with the power in your hands.
Skyrim has been given fantastic reviews sending it into the upper stardoms of the gaming world even so soon after release. The game has smooth gameplay allowing full realism and freedom into your actions. Anything that pops into your mind is available for you to do, and the consequences and rewards are there to reap or to simply run from. No matter what console Skyrim is played on, the experience will be beyond any game you would have played before. A certain recommendation for a landmark game that will hopefully spark an even newer generation of open-world games.
The E3 Demo!
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